GLIMPSE OF MADNESS
A point and click adventure game, full of suspense and the supernatural.
by Hijackedminds Games
Glimpse of madness is a visually-rich 2D point and click adventure game inspired by all the classic adventures such as ‘Monkey Island’, ‘Day of the Tentacle’, ‘Maniac Mansion’ and ‘Broken Sword’. The game has a strong sense of supernatural, but isn’t shy about dealing with less mature and funny themes.
– 20 renderized and digitally filtered locations.
– A very large amount of fun puzzles and objects to collect for your inventory!
– Play as Ana Lucia, a teen with an ancient and terrible secret, willing to do anything to save her parent’s soul from eternal damnation!
– 20 renderized and digitally filtered locations.
– A very large amount of fun puzzles and objects to collect for your inventory!
– Play as Ana Lucia, a teen with an ancient and terrible secret, willing to do anything to save her parent’s soul from eternal damnation!
After graduating from college, Ana Lucia returns home only to lose her parents in an mysterious incident. In the wake of this tragedy, unusual events begin to take place, beginning with the discovery in an old high school yearbook of a girl named Theresa Clark who looks just like Ana. But the yearbook is from before Ana was born! Now, suspected by police to be involved in the accident, Ana begins a descent into madness, convinced that her “twin”, Theresa, is trying to take over her mind … unaware of the brutal role she herself may be playing in the events which now shape her fate.
Making: Point & Click Classic Adventure
Follow the team behind the curtains.
About Us
Davide civelli lives in Como (Italy), he started making CG graphics with lightwave at the age of 21.
He started a solo career and became a freelancer with the goal of developping his own projects as a lead renderer and graphic designer.
He worked and collaborated with state entities for the digital reconstruction of important historical works and ancient medieval castles.
He started a solo career and became a freelancer with the goal of developping his own projects as a lead renderer and graphic designer.
He worked and collaborated with state entities for the digital reconstruction of important historical works and ancient medieval castles.
Lorenzo Erba is a self-taught developer who works on “glimpse of madness” at home during his free time, in Como (Italy).
The programming and development of applications have always been his passion, he has already completed an indie project on the Amiga 500 platform “West Bandits”, currently his primary work is web development, with a particular focus on SEO features.
The programming and development of applications have always been his passion, he has already completed an indie project on the Amiga 500 platform “West Bandits”, currently his primary work is web development, with a particular focus on SEO features.
DEMO is Available! try it now.
Windows Version
Mac Version
We need your support
We have made significant progress in the development of Glimpse of Madness.
However, we need your help. Our purpose is to exceed our usual limits! Making a game, even indie, requires a huge amount of resources, energy and time. In Glimpse of Madness, we want to improve the graphics further, bring new ideas, improve the puzzles and make the game longer. What you can see in the attached videos and screenshots is a work in progress, but we know that we can do a lot better. The idea of the Indiegogo campaign is to lend a helping hand and make the game not just good, but great!
However, we need your help. Our purpose is to exceed our usual limits! Making a game, even indie, requires a huge amount of resources, energy and time. In Glimpse of Madness, we want to improve the graphics further, bring new ideas, improve the puzzles and make the game longer. What you can see in the attached videos and screenshots is a work in progress, but we know that we can do a lot better. The idea of the Indiegogo campaign is to lend a helping hand and make the game not just good, but great!